[ Tufte ]
In Edward
Tufte's book Envisioning Information, a new style of organizing information
is defined. By layering
and separation, tons of information what would have been much too overwhelming
previously have suddenly become readable and intuitive. Similar elements are
grouped by color, size, column or many other techniques so that readability
becomes the first and foremost concern. He also defines a display rule
called 1+1=3. This means that negative space can become a problem when
using bold foreground items. [ Meggs ]
Phillip Meggs, in his article "Type and Image," analyzes a book by El Lissitzky
in which information and graphics were presented in clear, precise grid structures. While not apparent at first, each page was created according to a
rigid
rule system and could be analyzed the overlying grid theme could be identified.
These rules for display operate intuitively, sometimes clearly visible
and most often more subtle, working on a hidden level, and provide a good basis
for the design project. [ Itten ]
In 1970, Johannes Itten finally put down on paper a variety of rules of
art that had previously been undefined, but present in art for centuries. In
his book, The Art of Color, we are introduced to to the subjective
timbre, that of the color combinations that appear pleasant to the eye. Each person
can produce a different palette based on this concept. Along with many other
concepts, he defined a set of seven color contrasts, including contrast of
hue, extension, saturation,
light-dark contrast, warm-cold
contrast, simultaneous contrast, and complementary contrast.
[ Nelson ]
It is Ted Nelson to whom we owe the word "hypertext." In studying
Vanevar Bush's concepts, he created a way for people to break away from
the standard linear way of viewing information and conceptualized using computers
to present information in a new, more intuitive way. Instead of running through
history from beginning to end, information could now be analized. Similar occurences,
no matter the time period, were at the user's fingertips. This network of information
worked the way our brain does, creating relationships between objects
intuitively, rather than simply by subject. From this concept have sprung the
information highways of the world wide web. [ Bush ]
A pioneer of his time, Vanevar
Bush created a conceptual machine that,
for the time, was decades ahead of the curve. This machine was called the Memex
and served as an early browser that linked information by association, rather
than subject. These links were called trails and were created by people
called trailblazers.
Today, we use this concept on the world wide web
by linking information by association. [ Borges ]
Jorge Luis Borges'
short story "The Garden of Forking Paths" from his
collection Labyrinths
takes the standards of chronological time and tosses
them out the window. This labyrinthine work tells the story of a Chinese
spy working for Germany during World War II. Upon fleeing his nemesis, he stumbled
across a temple devoted to his illustrious and misunderstood ancestor.
Receiving an education about his ancestor's work, we, the reader, are presented
with an metaphorical presentation of modern hypertext. Borges creates the concept
of cyclic events in which all possibilities exist at the same time. Thus,
any and all paths can be taken to reach the desired situation. [ Duchamp ]
In 1917, Marcel Duchamp rocked the intellectual world by introducing the
concept of the "found object." His Fountain was declared obscene and was
not exhibited because the heads of the show did not consider it art. His list
of work includes dozens of other unaltered objects, including a wine rack. Today
his influence has inspired countless dreamers to view objects out of context.
Found object creations range as wide as dinosaur sculptures
to garden decorations. [ Baudrillard ]
In 1983, Jean Baudrillard wrote The Ecstasy of Communication, in which
he coined the word hyperreal. In this, he was describing an emerging social
phenomenon in which people were giving up their physical senses for electronic
ones. His main complaint was concerning how young people are simply watching
too much television, rather than going out to experience the places themselves.
However, this concept can now be applied to so much more. Computers have taken
over a huge portion of the market and MMORPGs (Massive Muliplayer Online Role
Playing Games) such as the popular Everquest. Neal Stephenson's novel
Snow Crash was one of the first popular media icons to make wide use of
this concept. [ Writing ]
Mayan heiroglyphs
represent sounds, much like the Egyptian heiroglyphs, rather than letters. Each
glyph relies on a grid
structure to represent the emphasis on each syllable. One main syllable
can be followed by several lesser syllables, depicted by a standard
glyph with a large central image and several small portions attached around
the primary. In this way, each glyph makes up a single word. Given the dozens
of available syllables for creating glyphs, a rather small written language
becomes infinite given the various combinations that can be created. [ Stelae ]
In order to document an event, or a person in Maya culture, the Mayas would
create elaborate stone
stelae to which we owe much of our understanding of the ancient language
of the Mayas. Following rigid rules
of display, these massive tablets usually show a large, central figure
surrounded by glyphic writing of his deed. These massive stone tablets range
from smaller five foot tall, two foot wide panels to huge 65 ton mammoths at
over 35 feet high. Some of the most elaborate and best well known stelae can
be found at Copan
and depict the egoist Waxaklahun
Ubah K'awil, usually known as 18 Rabbit. He was later captured and beheaded
by a neighboring city. [ Sak Be Ob ]
Also known as the "white
roads," the sak be ob are vast stretches of highway systems that stretch
across the Yucatan. Built perfectly straight, the ancient Mayas lined these
roads with crushed limestone, and boulder "curbs" that created a seemingly endless
stretch of white through the verdant jungle,
hence the name "white roads." These roads served much, much more than simple
directions for transportation however. Through the movement of people, goods
and information, the sak be ob can be taken out
of context to be viewed as information
highways, linking dozens of cities
together along their reaches. These roads were also built at ninety degree angles
facing the cardinal directions, creating a vast grid
structure through the Yucantan on which the Mayas built their hubs.
[ Murals ]
Even today, vivid depictions of Maya life can be found on the walls of many
structures, but most predominantely temples. These panels depict everything
from gods, kings and slaves being sacrificed. Depicted with vibrant,
intense hues, Maya murals always seem to exhibit a preferred palette. Some argue that the artists were limited by their available dyes, but as
exhibited by the modern Maya, I believe they simply loved the vibrant
colors. [ Heavens ]
All heavenly bodies played important roles in both the Maya culture and their
religion. The sun was the source of all life and was affiliated
with many gods, instead of just one, and was carefully monitored using
the famous sunstone. Shamans carefully tracked the
movement of the stars through the sky, fortelling events based upon their motion. [ Temples ]
The vast, stepped pyramids of central America represented a religious
and artistic height amoung Maya culture. Highly decorated, these constructions
reached up to 230 feet in height and over 25 acres at their base! The Mayas
used their temples in everything from affairs of the state to worshipping their
gods
and tracking the heavenly
bodies in their trails across the sky. [ Gods ]
The Maya pantheon consists of dozens of gods and goddesses, many of which
are known by several names, creating a shifting panorama of powers and elements
that changes from region to region. Several central figures are identifiable
however.
- Itzamna: Supreme god, the heavenly dragon and son of Hunab Ku.
- Hunab Ku: The dual creator god that lives at the top of the cosmic mountain.
- Au Puch & Chaac: Lords of the watery underworld.
- Kinich Ahau: The sun god.
- Kukulkan: The feathered serpent cultural hero, credited with creating mankind, providing corn and being the originator of time.
- Tezcatlipoca: Nemesis of Kukulkan, another god associated with the underworld and typically represented by a jaguar.
[ Religion ]
Mayas preformed many ceremonies by throwing offerings into cenotes around
the Yucatan, as these water portals were seen as doorways to the underworld.
Communication between the cosmic levels was provided by five trees that grew
that the center of a pyramid world. The trunks of these acted as channels
through which moved vast amounts of information, including time. Priests
of the Maya religion often communed with their gods through altered states
of consciousness, using copious amounts of mind altering drugs until they
lost all sense of time and had the visions they sought. I have a feeling
this is why most of their gods seem to be based off of observed objects
in their world. [ Calendar ]
The Maya calendar was based on a cyclic year of 260 days, consisting of
13 months of 20 days each. The calendar covered the entire cycle of religious
events and was mostly used by priests to determine when a good time to hold
a certain festival would be. The famous sunstone tracks the sun's
path across the sky, helping determine the exact time of year. 

